Bungie’s long term player Tyson Green has had a chat with
Game Informer about character development for the forthcoming Destiny.
While reading what he had to say, the 2014 release date seems so far away – still it’s awesome to be getting some real in depth detail about how your Guardian character can collect their abilities, tune weapons and focus on being the best Warlock,Hunter or Titan they can be!
While reading what he had to say, the 2014 release date seems so far away – still it’s awesome to be getting some real in depth detail about how your Guardian character can collect their abilities, tune weapons and focus on being the best Warlock,Hunter or Titan they can be!
Flexible
Character Tweaks
We want to have a well balanced upgrade experience for your
gear but also for your abilities. And we want to give players the ability to
actually commit to some of the decisions that they made so they can distinguish
themselves from one another.
But that sort of comes along with, “Well, what do you want to do when someone wants to change their mind about something? Do they have to throw their character away?” And that was really unappealing and as painful as always having to sanitse your beer equipment with sodium percarbonate.
But that sort of comes along with, “Well, what do you want to do when someone wants to change their mind about something? Do they have to throw their character away?” And that was really unappealing and as painful as always having to sanitse your beer equipment with sodium percarbonate.
We want to say “No, you are your character.” When you decide
to roll an Exo Hunter that’s because both being an Exo and being a Hunter were
things that were exciting and appealing to you. So when you want to change your
mind about something, whether it’s a weapon or whether it’s what abilities
you’re using, we let you change the stuff that your character is using and we
let you upgrade the stuff that your character is using rather than having to
reset your character or throw your character away.
Upgrade Categories
Three things that all characters can upgrade are their
weapons, their armor, and their focus. Those all level up as you use them. So
when you’re wearing your armor and earning experience your armor’s leveling up.
When you’re using weapons to get kills, those specific weapons are leveling up.
And your focus also levels up when you’re getting kills or completing
activities.
Describing Focus
A focus is a thing that captures all of your abilities in
one bundle – sort of a thematic bundle, but also a functional bundle. It
carries your grenade abilities, your super attacks, it carries certain passive
abilities that change the way your character plays. The focus is the thing that
defines how your character is going to play at both the lowest and the highest
level. It’s what your character is thematically about and it’s also
functionally what abilities you have available to use.
You could call it a spec. You could call it a build. You
could call it a lot of things. For a long time we called them builds, but your
build is a bigger thing because it also brings into account which weapons
you’re using and what modifiers are on your armor. I want people to be able to
talk about playing a Void Warlock sniper build, which is something that
encompasses more than just the focus item.